package za.co.chaotik.tron.screens;

import za.co.chaotik.tron.ScreenTransitionGame;

import com.badlogic.gdx.Game;
import com.badlogic.gdx.Screen;

public abstract class CycleGameScreen implements Screen {
	protected ScreenTransitionGame game = null;
	
	public CycleGameScreen(ScreenTransitionGame game) {
		this.game = game;
	}
	
	public ScreenTransitionGame getGame() {
		return game;
	}
}
